Broken Age: Act 2 is a classic example of being careful what you wish
for. When Act 1 was released early last year, the primary complaints
against the game were its short length and overly simple puzzles. Act 2
is a clear response to those complaints on Double Fine’s part. The game
clocks in at over twice the length of Act 1, while the puzzles are often
brain benders in the best Monkey Island/Grim Fandango tradition. But in
the transition, Broken Age also succumbs to some of the worst
obfuscation and backtracking found in classic point-and-click games.